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Interactive Storytelling for the Screen

Interactive Storytelling for the Screen

Autorzy
Wydawnictwo Taylor & Francis Ltd
Data wydania 11/03/2021
Liczba stron 228
Forma publikacji książka w miękkiej oprawie
Poziom zaawansowania Dla szkół wyższych i kształcenia podyplomowego
ISBN 9780367819972
Kategorie Techniki pisania scenariuszy
238.00 PLN (z VAT)
$64.73 / €53.07 / £45.59 /
Produkt na zamówienie
Dostawa 14 dni
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Opis książki

An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, eXtended realities, game design, and virtual reality (VR) design. The book contains essays written by and interviews with working game designers, producers, 360-degree filmmakers, immersive theatre creators, and media professors, exploring the business side of interactive storytelling - where art meets business. Contributors to this book share their perspectives on how to break into the field; how to develop, nurture, and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital. This is an ideal resource for students of filmmaking, screenwriting, media studies, RTVF, game design, VR and AR design, theater, and journalism who are interested in navigating a career pathway in the exciting field of interactive storytelling.

Interactive Storytelling for the Screen

Spis treści

FOREWORD
ACKNOWLEDGMENTS


INTRODUCTION





CHAPTER 1: GETTING STARTED





WE ARE BUILDING A BRIDGE AS WE'RE WALKING ACROSS IT


By Ingrid Kopp





NARRATIVE DESIGN: A WINDING PATH, A WILD ADVENTURE


How to become a Game Designer


By Michael Yichao





AUGMENTED REALITY DESIGN


A brief How-To of Reality Creation


By Holden Holcombe





YOUR AUDIENCE IS WAITING


By Margaret Moser and Esjay Wonderly








PLAYING IMPROVISATIONAL THEATRE IN LOS ANGELES


By Josh Simpson





CHAPTER 2: STICKING IT OUT





NAVIGATING THE BUSINESS AS AN INDEPENDENT PRODUCER


By Lena Thiele





GOB SQUAD


Spaces are also Authors


with Sean Patten, Berit Stumpf, Sarah Thom, and Simon Will





TEACHING INTERACTIVE STORYTELLING AND GAME DESIGN


By Gundolf S. Freyermuth





THROUGH THE EYES OF


The Life and Practice of an Interactive Storyteller


By Paisley Smith





THE ARQIVE


Building a Digital Interactive Storytelling Platform for the LGBTQ+ Communities


By Cynthia Wang





CHAPTER 3: FINDING SUCCESS





SIXTY SECONDS YOU NEVER FORGET


Designing a Theme Park Ride


By Michael Ruger





THE EMPATHY MACHINE


Telling Stories with Virtual Reality


By Michael Grotenhof





SPACE AS INTERACTIVE STORY


By Yvette Granata





REAL MONEY IN IMMERSIVE EXPERIENCES


By Coline Delbare





SETTING UP A PLAY SHOP


By Yvette Murrell





CHAPTER 4: GETTING AHEAD





SIX DEGREES OF FREEDOM


By Liz Rosenthal





THROUGH THE DARKEST OF TIMES


Making a Digital Game about the Historical Resistance Against the Nazis





By Joerg Friedrich





STOP, COLLABORATE & LISTEN


By Zachary Vernon





BUILDING A TRANSMEDIA WORLD INSPIRED BY SCIENCE


By Amanda Tasse





INTERACTIVE STORYTELLING: FROM ANALOG TO DIGITAL


A Review of Contemporary Case Studies





By Carman Ng








CHAPTER 5: STARTING AGAIN





FLATGAMES


Videogame Zinesters and their Autobiographical Story Worlds





By Lee Tusman





QUEER TIME, PRODUCTIVITY, AND FAILURE IN INTERACTIVE MEDIA


By Lark Alder





ANY GIVEN MOMENT


Developing a Shared Language in Multidisciplinary Collaborations


By Carlin Wing and John Dietrich





ACTIVISM AND INTERACTIVE STORYTELLING


By Grayson Earle





COLLECTIVE WISDOM


By Katerina Cizek





CONCLUSION


ABOUT THE EDITORS


INDEX

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