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3D Audio

3D Audio

Autorzy
Wydawnictwo Taylor & Francis Ltd
Data wydania 12/08/2021
Liczba stron 294
Forma publikacji książka w miękkiej oprawie
Poziom zaawansowania Dla profesjonalistów, specjalistów i badaczy naukowych
Język angielski
ISBN 9781138590069
Kategorie Sztuka zagadnienia ogólne
296.10 PLN (z VAT)
$66.61 / €63.48 / £55.11 /
Produkt na zamówienie
Dostawa 3-4 tygodnie
Ilość
Do schowka

Opis książki

3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world's leading researchers and practitioners, it draws from science, technologies and creative practice to provide insight into cutting-edge research in 3D audio.





Through exploring the intersection of these fields, the reader will gain insight a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer to gain an understanding of various aspects of 3D audio and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast and movies - and more.





Overall, this book offers a definitive insight into an emerging sound world that increasingly becomes part of our everyday lives.

3D Audio

Spis treści

List of Figures





List of Tables





About the Editors





List of Contributors





Preface











Chapter 1: 3D Audio in Broadcasting











Chapter 2: 3D Audio for Live Sound











Chapter 3: Towards 6DOF: 3D Audio for virtual, augmented and mixed realities











Chapter 4: Gestural control for 3D audio











Chapter 5: Psychoacoustics of Height Perception in 3D Audio











Chapter 6: Ambisonics Understood











Chapter 7: Binaural Audio Engineering











Chapter 8: Contextual factors in judging auditory immersion











Chapter 9: Spatial Music Composition











Chapter 10: Sound and Space: Learning from Artistic Practice











Chapter 11: Hearing History: A virtual perspective on music performance











Chapter 12: 3D Acoustic Recording











Chapter 13: Redefining the spatial stage: Non-front orientated approaches to periphonic sound staging for binaural reproduction.











Chapter 14: Mixing 3D Audio for Film





Index

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