ABE-IPSABE HOLDINGABE BOOKS
English Polski
Dostęp on-line

Książki

0.00 PLN
Schowek (0) 
Schowek jest pusty
Starting Out with Programming Logic and Design

Starting Out with Programming Logic and Design

Autorzy
Wydawnictwo Pearson Education (US)
Data wydania 02/02/2018
Liczba stron 832
Forma publikacji książka w miękkiej oprawie
Poziom zaawansowania Dla szkół wyższych i kształcenia podyplomowego
Język angielski
ISBN 9780134801155
Kategorie Programowanie komputerowe/rozwój oprogramowania
687.75 PLN (z VAT)
$154.71 / €147.45 / £128.00 /
Produkt na zamówienie
Dostawa 3-4 tygodnie
Ilość
Do schowka

Opis książki

For courses in problem solving and programming logic.

 

Making complex programming concepts accessible to every student                                           

Starting Out with Programming Logic and Design is a language-independent introductory programming book, teaching students programming concepts and logic without assuming any previous programming experience.

 

Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this new edition, Gaddis focuses on current languages providing code snippet examples and complete programs for each. The text uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs.

 

The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.

Starting Out with Programming Logic and Design

Spis treści

1 Introduction to Computers and Programming

2 Input, Processing, and Output

3 Modules

4 Decision Structures and Boolean Logic

5 Repetition Structures

6 Functions

7 Input Validation

8 Arrays

9 Sorting and Searching Arrays

10 Files

11 Menu-Driven Programs

12 Text Processing

13 Recursion

14 Object-Oriented Programming

15 GUI Applications and Event-Driven Programming

Appendix A ASCII/Unicode Characters

Appendix B Flowchart Symbols

Appendix C Pseudocode Reference

Appendix D Converting Decimal Numbers to Binary

Appendix E Answers to Checkpoint Questions

 

Polecamy również książki

Strony www Białystok Warszawa
801 777 223