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Starting Out with C++: From Control Structures through Objects, Brief Version, Global Edition

Starting Out with C++: From Control Structures through Objects, Brief Version, Global Edition

Autorzy
Wydawnictwo Pearson International Content
Data wydania 06/04/2016
Wydanie 8
Forma publikacji eBook: Fixed Page eTextbook (PDF)
Język angielski
ISBN 9781292119434
Kategorie Języki programowania i skrypty, Pozycje różne
licencja wieczysta
Produkt dostępny on-line
Typ przesyłki: wysyłka kodu na adres e-mail
E-Mail
zamówienie z obowiązkiem zapłaty
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Opis książki

For introductory courses in computer programming   A Problem-Solving Approach to Programming In Starting Out with C : From Control Structures through Objects Gaddis takes a problem-solving approach, inspiring students to understand the logic behind developing quality programs while introducing the C programming language. This style of teaching builds programming confidence and enhances each student's development of programming skills. This edition in the Starting Out With Series covers the core programming concepts that are introduced in the first semester introductory programming course. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. The 8th Edition is updated and revised to reflect changes to the C programming language.   The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Starting Out with C++: From Control Structures through Objects, Brief Version, Global Edition

Spis treści


  • Title Page

  • Copyright Page

  • Supplements

  • Acknowledgments

  • About the Author

  • Contents

  • Preface

  • CHAPTER 1 Introduction to Computers and Programming

  • 1.1 Why Program?

  • 1.2 Computer Systems: Hardware and Software

  • 1.3 Programs and Programming Languages

  • 1.4 What Is a Program Made of?

  • 1.5 Input, Processing, and Output

  • 1.6 The Programming Process

  • 1.7 Procedural and Object-Oriented Programming

  • CHAPTER 2 Introduction to C++

  • 2.1 The Parts of a C++ Program

  • 2.2 The cout Object

  • 2.3 The #include Directive

  • 2.4 Variables and Literals

  • 2.5 Identifiers

  • 2.6 Integer Data Types

  • 2.7 The char Data Type

  • 2.8 The C++ string Class

  • 2.9 Floating-Point Data Types

  • 2.10 The bool Data Type

  • 2.11 Determining the Size of a Data Type

  • 2.12 Variable Assignments and Initialization

  • 2.13 Scope

  • 2.14 Arithmetic Operators

  • 2.15 Comments

  • 2.16 Named Constants

  • 2.17 Programming Style

  • CHAPTER 3 Expressions and Interactivity

  • 3.1 The cin Object

  • 3.2 Mathematical Expressions

  • 3.3 When You Mix Apples and Oranges: Type Conversion

  • 3.4 Overflow and Underflow

  • 3.5 Type Casting

  • 3.6 Multiple Assignment and Combined Assignment

  • 3.7 Formatting Output

  • 3.8 Working with Characters and string Objects

  • 3.9 More Mathematical Library Functions

  • 3.10 Focus on Debugging: Hand Tracing a Program

  • 3.11 Focus on Problem Solving: A Case Study

  • CHAPTER 4 Making Decisions

  • 4.1 Relational Operators

  • 4.2 The if Statement

  • 4.3 Expanding the if Statement

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