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C   How to Program, Global Edition

C How to Program, Global Edition

Autorzy
Wydawnictwo Pearson International Content
Data wydania 03/07/2020
Wydanie 10
Forma publikacji eBook: Fixed Page eTextbook (PDF)
Język angielski
ISBN 9781292153414
Kategorie Technologia informacyjna i komputerowa, Języki programowania i skrypty, Pozycje różne
licencja wieczysta
Produkt dostępny on-line
Typ przesyłki: wysyłka kodu na adres e-mail
E-Mail
zamówienie z obowiązkiem zapłaty
Do schowka

Opis książki

For courses in C Programming The best-selling C How to Program is accessible to readers with little or no programming experience, yet comprehensive enough for the professional programmer. The Deitels’ signature live-code approach presents the concepts in the context of full working programs followed by sample executions. The early objects approach gets readers thinking about objects immediately–allowing them to more thoroughly master the concepts. Emphasis is placed on achieving program clarity and building well-engineered software. Interesting, entertaining, and challenging exercises encourage students to make a difference and use computers and the Internet to work on problems. To keep readers up-to-date with leading-edge computing technologies, the 10th Edition conforms to the C 11 standard and the new C 14 standard. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

C How to Program, Global Edition

Spis treści


  • Title Page

  • Copyright Page

  • Contents

  • Preface

  • Before You Begin

  • 1 Introduction to Computers and C++ 41

  • 1.1 Introduction 42

  • 1.2 Computers and the Internet in Industry and Research 43

  • 1.3 Hardware and Software 45

  • 1.3.2 Computer Organization 46

  • 1.4 Data Hierarchy 47

  • 1.5 Machine Languages, Assembly Languages and High-Level Languages 50

  • 1.6 C and C++ 51

  • 1.7 Programming Languages 52

  • 1.8 Introduction to Object Technology 54

  • 1.9 Typical C++ Development Environment 57

  • 1.10 Test-Driving a C++ Application 60

  • 1.10.1 Compiling and Running an Application in Visual Studio 2015 for Windows 60

  • 1.10.2 Compiling and Running Using GNU C++ on Linux 65

  • 1.10.3 Compiling and Running with Xcode on Mac OS X 67

  • 1.11 Operating Systems 72

  • 1.11.1Windows?A Proprietary Operating System 72

  • 1.11.2 Linux?An Open-Source Operating System 72

  • 1.11.3 Apple?s OS X; Apple?s iOS for iPhone?, iPad? and iPod Touch? Devices 73

  • 1.11.4 Google?s Android 73

  • 1.12 The Internet and the World Wide Web 74

  • 1.13 Some Key Software Development Terminology 76

  • 1.14 C++11 and C++14: The Latest C++ Versions 78

  • 1.15 Boost C++ Libraries 79

  • 1.16 Keeping Up to Date with Information Technologies 79

  • 2 Introduction to C++ Programming, Input/Output and Operators 84

  • 2.1 Introduction 85

  • 2.2 First Program in C++: Printing a Line of Text 85

  • 2.3 Modifying Our First C++ Program 89

  • 2.4 Another C++ Program: Adding Integers 90

  • 2.5 Memory Concepts 94

  • 2.6 Arithmetic 95

  • 2.7 Decision Making: Equality and Relational Operators 99

  • 2.8 Wrap-Up 103

  • 3 Introduction to Classes, Objects, Member Functions and Strings 113

  • 3.1 Introduction 114

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