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Gender, Masculinity and Video Gaming

Gender, Masculinity and Video Gaming

Autorzy
Wydawnictwo Springer Nature
Data wydania 23/11/2019
Forma publikacji eBook: Reflowable eTextbook (ePub)
Język angielski
ISBN 9783030282622
Kategorie Społeczeństwo i kultura: pojęcia ogólne, Badania nad płcią, grupy ze względu na płeć
Produkt dostępny on-line
Typ przesyłki: wysyłka kodu na adres e-mail
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Opis książki

​This book examines gender attitudes in Reddit’s popular video gaming community subreddit, r/gaming. Video gaming has long been understood as a masculinised social space and, while increasing numbers of girls and women now engage in the pastime, boys and men remain the predominant social actors. Furthermore, the gaming community has been widely identified as a prime case study in broader concerns around ‘toxic’ masculinity and gendered online harassment. However, there is also underexamined evidence of a growing movement in the community coming forward to voice its collective opposition. Utilising an innovative combination of computational and qualitative methods, the research undertaken here exposes this fuller picture, revealing significant contestation and a spectrum of attitudes that mark out this popular gaming community as a battleground for gender (in)equality. Students and scholars across a range of disciplines, including gender studies, media studies, cultural studies, sociology, games studies and computer sciences, will find this book of interest.

Gender, Masculinity and Video Gaming

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