Autorzy | |
Wydawnictwo | Springer, Berlin |
Data wydania | |
Liczba stron | 661 |
Forma publikacji | książka w twardej oprawie |
Język | angielski |
ISBN | 9783031013256 |
Kategorie | Programowanie komputerowe/rozwój oprogramowania |
This highly accessible textbook teaches programming from first principles. In common with many programming courses, it uses Python as the introductory programming language before going on to use Java as the vehicle for more advanced programming concepts.
The first part, which teaches Python, covers fundamental programming concepts, such as data types and control structures and functions. It introduces more complex data types such as lists and dictionaries and also deals with file handling. It introduces object-oriented concepts and ends with a case study bringing together all the topics of the first semester. The second part uses Java to teach advanced concepts and centres around object-oriented programming, teaching key object-oriented concepts such as inheritance and polymorphism. The semester again ends with an advanced case study bringing together all the topics of the second semester.
Topics and features:
Offering a gentle introduction to the field and assuming no prerequisite background, Programming in Two Semesters is the ideal companion to undergraduate modules in software development or programming. In addition, it will serve as a strong primer for professionals looking to strengthen their knowledge of programming with these languages.
Programming in Two Semesters: Using Python and Java
1. Introduction.- 2. Blocks: Simple Data Types, Input and Output.- 3. Selection.- 4 Iteration.- 5. Functions.- 6. Collections: Lists, Tuples and Dictionaries.- 7. Modules and Packages.- 8. File Handling in Python.- 9. Object-Oriented Python 1.- 10. Object-Oriented Python 2.- 11. Graphics with Tkinter.- 12. Case Study.- 13. From Python to Java.- 14. Input, Output and Data Types.- 15. Control Structures.- 16. Object-Oriented Java 1.- 17. Object-Oriented Java 2.- 18. Interfaces, Generics and Polymorphism.- 19. Graphics with JavaFX.- 20. Exceptions.- 21. Collection Classes.- 22. File Handling in Java.- 23. The Stream API.- 24. Case Study.