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Adobe Animate CC Classroom in a Book (2018 release)

Adobe Animate CC Classroom in a Book (2018 release)

Authors
Publisher Pearson Education (US)
Year 22/12/2017
Pages 480
Version paperback
Readership level Professional and scholarly
Language English
ISBN 9780134852539
Categories Computer science
$55.74 (with VAT)
247.80 PLN / €53.13 / £46.12
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Book description

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2018 release) from Adobe Press. The 12 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Learn how to use and create vector-based brushes for painterly effects. Gain more advanced control over complex animations with the Camera tool, and learn to focus the action on different parts of the Stage. Explore the new Layer Depth panel which lets you control the depth level of individual layers, creating a more realistic sense of space.

Support for SVG, WebGL, HTML5 animation and video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.

 

The online companion files include all the necessary assets for readers to complete the projects featured in each lesson as well as ebook updates when Adobe releases relevant new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes. 

Adobe Animate CC Classroom in a Book (2018 release)

Table of contents

GETTING STARTED

1 GETTING ACQUAINTED

2 CREATING GRAPHICS AND TEXT

3 CREATING AND EDITING SYMBOLS

4 ANIMATING SYMBOLS

5 ADVANCED MOTION TWEENING

6 CLASSIC TWEENING

7 CONTROLLING THE CAMERA

8 ANIMATING SHAPES AND USING MASKS

9 NATURAL AND CHARACTER ANIMATION

10 CREATING INTERACTIVE NAVIGATION

11 WORKING WITH SOUND AND VIDEO

12 PUBLISHING 

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