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3ds Max Modeling for Games. Vol.1: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

3ds Max Modeling for Games. Vol.1: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

Authors
Publisher Focal Press
Year 2011
Pages 480
Version paperback
Language English
ISBN 9780240815824
Categories The arts: general issues
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Book description

Create stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds Max

3ds Max Modeling for Games. Vol.1: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

Table of contents

Introduction to 3ds Max. Creating, Unwrapping, and Texturing Simple Models. Creating Complex Objects from Primitives. Vegetation and Alpha Maps. Low-Poly Vehicle. Creating LODs. Normal Maps. Gallery. Creating a 3D Environment. High-and Low-Poly Characters. Portfolio and Interview.

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