ABE-IPSABE HOLDINGABE BOOKS
English Polski
On-line access

Bookstore

Game AI Pro 3

Game AI Pro 3

Authors
Publisher Taylor & Francis
Year 12/07/2017
Edition First
Version eBook: Reflowable eTextbook (ePub)
Language English
ISBN 9781351647748
Categories Computer games design
lifetime license
Product available online
Delivery: access code sent by e-mail
E-Mail
order with obligation to pay
Add to bookshelf

Book description

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry’s top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends

Game AI Pro 3

We also recommend books

Strony www Białystok Warszawa
801 777 223