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Real-Time Shading

Real-Time Shading

Authors
Publisher Taylor & Francis
Year 26/06/2002
Edition First
Version eBook: Fixed Page eTextbook (PDF)
Language English
ISBN 9781439863817
Categories Computer games design, Graphics programming
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Book description

This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc

Real-Time Shading

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