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Real-Time Volume Graphics

Real-Time Volume Graphics

Authors
Publisher Taylor & Francis
Year 21/07/2006
Edition First
Version eBook: Fixed Page eTextbook (PDF)
Language English
ISBN 9781439864296
Categories Computer games design, Graphics programming
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Book description

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr

Real-Time Volume Graphics

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