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Write Great Code. Vol.1: Understanding the Machine

Write Great Code. Vol.1: Understanding the Machine

Authors
Publisher No Starch Press
Year 2020
Pages 472
Version paperback
Language English
ISBN 9781718500365
Categories Computer programming / software development
Delivery to Argentina

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Book description

Understanding the Machine, the first volume in the landmark Write Great Code series by Randall Hyde, explains the underlying mechanics of how a computer works.

This, the first volume in Randall Hyde's Write Great Code series, dives into machine organization without the extra overhead of learning assembly language programming. Written for high-level language programmers, Understanding the Machine fills in the low-level details of machine organization that are often left out of computer science and engineering courses.

Learn:
  • How the machine represents numbers, strings, and high-level data structures, so you'll know the inherent cost of using them.
  • How to organize your data, so the machine can access it efficiently.
  • How the CPU operates, so you can write code that works the way the machine does.
  • How I/O devices operate, so you can maximize your application's performance when accessing those devices.
  • How to best use the memory hierarchy to produce the fastest possible programs.

  • Great code is efficient code. But before you can write truly efficient code, you must understand how computer systems execute programs and how abstractions in programming languages map to the machine's low-level hardware. After all, compilers don't write the best machine code; programmers do. This book gives you the foundation upon which all great software is built.

    NEW IN THIS EDITION, COVERAGE OF:
  • Programming languages like Swift and Java
  • Code generation on modern 64-bit CPUs
  • ARM processors on mobile phones and tablets
  • Newer peripheral devices
  • Larger memory systems and large-scale SSDs
  • Write Great Code. Vol.1: Understanding the Machine

    Table of contents

    Chapter 1: What You Need to Know to Write Great Code
    Chapter 2: Numeric Representation
    Chapter 3: Binary Arithmetic and Bit Operations
    Chapter 4: Floating-Point Representation
    Chapter 5: Character Representation
    Chapter 6: Memory Organization and Access
    Chapter 7: Composite Data Types and Memory Objects
    Chapter 8: Boolean Logic and Digital Design
    Chapter 9: CPU Architecture
    Chapter 10: Instruction Set Architecture
    Chapter 11: Memory Architecture and Organization
    Chapter 12: Input and Output
    Chapter 13: Computer Peripheral Buses
    Chapter 14: Mass Storage Devices and Filesystems
    Chapter 15: Miscellaneous Input and Output Devices

    Afterword:
     Thinking Low-Level, Writing High-Level
    Appendix A: ASCII Character Set
    Glossary

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